Due to poor optimization of input-output Starfield, even the fastest SSD PCIe Gen5 cannot remove freezes
As you know, Bethesda recommends initially installing Starfield on SSD, and yet the problem is saved. Testing on the CompuseMble channel here really deserves attention, because on Utubert found that solid -state drives running Starfield are faced with “Survival at the detour”, which means that much more information comes to a solid -state drive than assumed, which leads to potentially “To a narrow place”.
To further describe the problem, CompuseMble collected tests obtained in New Atlantis, very popular and demanding on the schedule of setting up the game. The results showed that the built -in solid -state drive has reached the level of use 100%, because of which the graphic processor could not work properly, and in some cases its use fell to a shocking 0%. Moreover, the interesting fact is that the user used the Crucial T700 Gen5 solid -state drive, which boasts one of the fastest speeds in the market, so you can not blame the vault itself.
Clarification of the main problem here is not an easy task, however, CompuseMble reports that this is another case “SSD optimization”, due to which the range of blocks of blocks is at risk. From the point of view of the non-professional, SSD requires a certain size of the block to squeeze the maximum performance, in which case the block size is too small, which is why the SSD can even exceed 555 MB/s.
Perhaps this is not the main reason for freezing Starfield, and this can be checked using any application for comparative analysis, which shows the level of use of SSD. Even if this problem arose on the computer, unfortunately, you can’t do anything to fix it, because this is rather a problem from the developer.
Bethesda should quickly realize the problem with SSD, since it contributed to the emergence of problems with stuttering among some gamers, but was not revealed.